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- 25 days ago
The local-first angle is the part worth underlining for anyone comparing this against hosted generators, and not only for the privacy reason. Running locally means you own the iteration loop. Most of the work in generated video is not the render, it is the twenty re-renders where you change one clause of the brief and watch what moves. On metered hosted services people stop iterating early and ship the third take instead of the tenth. Locally the only cost is time, which changes how you write briefs: you start testing one variable at a time instead of rewriting everything at once. Two things that seem to hold whichever route you take. Coherence degrades with clip duration in a fairly fixed order, hands first, then any text on signage or packaging, then background crowds, so three four-to-six second segments cut together beat one fifteen-second render. And describing direction beats describing speed: "walks left to right, out of frame" is far more reliable than "walks slowly", because slow is relative and direction is not. The one thing a local pipeline cannot give you is a read on how different model families interpret the same brief, since you are bound by what fits on your GPU. When I need that I run the identical brief through several hosted models and compare them side by side at https://soralum.com/video-ai/text-to-video , then bring the winning brief back to a local setup like this one for the actual iteration. Comparison hosted, iteration local, has been a reasonable split.
- 2 years ago
I tried it, and now I think it's the best AI and open source application that has been launched on DevHunt. The best job
- Wladislav Radchenko2 years agoMaker
🚀 New November Update! 🚀 Exciting news—Animate Portrait Mode and Retarget Portrait will be available on November! 🎉 With this feature, you can easily copy head movements and facial expressions from a video or image and apply them to your content. Whether it's controlling how the mouth moves, how the eyes blink, or even turning the head, you now have full control over your deepfake creation! Want more realism? You can manually add blinks, head turns, or any emotion to your videos or images after face replacement. Plus, it tracks the selected person even if they temporarily leave the frame! 🌟 Exclusive in Wunjo Pro 🌟 But here's the dream: Once we reach 4,096 stars on GitHub, I will release Wunjo Pro as an update to Wunjo Community Edition—completely open-source and fully functional offline! ✨ Wunjo is installed locally on your computer, so you can access it from any device by creating a temporary link. Your support means everything! ⭐ Give the project a star on GitHub to help make this dream a reality! P.S. Installer of Wunjo Community Edition, you will find on Boosty and Wunjo Pro on website.
About this launch
Wunjo Community Edition (CE) was launched by Wladislav Radchenko in November 19th 2024.
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