Multiplayer runs locally alongside tools like Claude Code, Codex, and Copilot. From there, it feeds your agent the full-stack, pre-correlated, and unsampled data and context observability tools miss. Operating with a secure, local-first approach, we intelligently deduplicate issues to eliminate review fatigue. Multiplayer replaces log grepping and "PR slop" with a handful of high-quality, automated pull requests.
Comments, support and feedback
- a year ago
Heya DevHunt! From an engineering perspective, the hardest part was capturing full-stack context without slowing apps down. We experimented with a bunch of approaches before landing on something lightweight + OpenTelemetry-compatible, so that people can just plug-n-play. We’ve iterated a lot on the design so that there’s valuable information above the fold, highlighting the critical bits and removing the noise. I’m happy to answer any questions and if you have any piece of feedback, I’d love to hear from you either here or on X.
About this launch
Multiplayer by Vladi Stevanovic Will be launched October 13th 2026.
@2x.png?auto=compress&fit=max&w=128)

