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Frameright vs Normal Map Online

Frameright manages responsive image behavior, not normal map creation.

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What it is
Frameright:Frameright lets you control how images adapt to different viewports and containers using embedded metadata.
Normal Map Online:Normal Map Online generates normal, displacement, AO and specular maps from height maps, textures or photos directly in the browser.
Best for
Frameright:Metadata-driven responsive images
Normal Map Online:Browser-based normal map generation
Who it’s for
Frameright:Web developers who need reliable responsive image behavior.
Normal Map Online:Game developers, 3D artists and anyone needing texture maps for Unity or other 3D engines.
Pricing
Frameright:Open source
Normal Map Online:Free
Works with
Frameright:React, WordPress, PHP, TypeScript
Normal Map Online:Unity, Unreal Engine, Aseprite, WebGL
DevHunt upvotes
Frameright:78
Normal Map Online:1
Launched on DevHunt
Frameright:Jan 2023
Normal Map Online:Aug 2026

Frameright features

  • Image Display Control metadata. Reads IPTC/XMP fields to dictate image scaling and cropping.
  • Web Component. Provides a <img> web component that applies the metadata automatically.
  • React component. React wrapper that renders responsive images based on the same metadata.
  • WordPress plugin. Enables WordPress sites to leverage Image Display Control metadata without code.
  • Metadata parsers. TypeScript and PHP libraries to parse XMP, IPTC, and EXIF data.

Normal Map Online features

  • Local processing. All conversions run in the browser with WebGL, so images never leave the device.
  • Multiple map types. Creates normal, displacement, ambient occlusion and specular maps from a single input.
  • Real-time 3D preview. Shows an adjustable 3D model preview with the generated maps applied.
  • Batch mode. Process several height maps at once with shared settings.
  • Photo-based generation. Generate normal maps from four photos taken under different lighting directions.
  • Unity compatibility. Outputs Unity-ready normal maps with correct tangent-space encoding.

Based on each tool's website and DevHunt data. Details may change; check the official sites.