Compare
Compress vs Normal Map Online
Compress focuses on video compression, whereas Normal Map Online creates texture maps for 3D assets.
CompressCompress Videos for Free. Forever. Say goodbye to bulky files! Crush video sizes by 90% with no quality loss, even offline. And the best part? It's free!
Normal Map OnlineFree Normal Map Online GeneratorSide by side
- What it is
- Compress:Compress is a free, open-source tool that reduces video file size up to 90% offline with no quality loss.
- Normal Map Online:Normal Map Online generates normal, displacement, AO and specular maps from height maps, textures or photos directly in the browser.
- Best for
- Compress:Offline lossless video compression
- Normal Map Online:Browser-based normal map generation
- Who it’s for
- Compress:Developers and creators who need private, offline video compression.
- Normal Map Online:Game developers, 3D artists and anyone needing texture maps for Unity or other 3D engines.
- Pricing
- Compress:Free
- Normal Map Online:Free
- Plans
- Compress:Free Forever $0 per month
- Normal Map Online:—
- Open source
- Compress:Yes, 381 GitHub stars
- Normal Map Online:—
- Works with
- Compress:MP4, WebM
- Normal Map Online:Unity, Unreal Engine, Aseprite, WebGL
- DevHunt upvotes
- Compress:55
- Normal Map Online:1
- Launched on DevHunt
- Compress:Mar 2024
- Normal Map Online:Aug 2026
Compress features
- Offline Compression. Compress videos locally without an internet connection, keeping data private.
- Lossless Compression. Shrink video size by up to 90% while preserving original image and audio quality.
- Trim Video. Select start and end points to remove unwanted segments automatically.
- Versatile Format Support. Handles popular formats such as MP4 and WebM.
- Unlimited Usage. No limits on file size, conversion minutes, or concurrent files.
- Open-Source & Free. Source code is publicly available, modifiable, and free forever.
Normal Map Online features
- Local processing. All conversions run in the browser with WebGL, so images never leave the device.
- Multiple map types. Creates normal, displacement, ambient occlusion and specular maps from a single input.
- Real-time 3D preview. Shows an adjustable 3D model preview with the generated maps applied.
- Batch mode. Process several height maps at once with shared settings.
- Photo-based generation. Generate normal maps from four photos taken under different lighting directions.
- Unity compatibility. Outputs Unity-ready normal maps with correct tangent-space encoding.
Based on each tool's website and DevHunt data. Details may change; check the official sites.