Stéphane Mermet

Stéphane Mermet

Maker of Fileaify.comMaker

1
Launches
5
Upvotes received
1
Upvotes given
4
Comments

Launches

1 tool

Upvoted

1 tool

Comments

4 comments
  1. Fileaify

    Commented on Fileaify · Oct 26, 2026

    Thanks Aditya. It’s still early, so I can’t honestly claim a pattern across teams yet. For me, shared context was the starting point: decisions kept getting buried in old chats, and every fresh session meant explaining the project again. Controlled access followed naturally: once the agent understands the project, it needs to work with its services without another round of copying API keys around. Fileaify brings those together, with the user approving access. That search phrase captures the context problem well. Thanks for checking it.

  2. Fastio

    Commented on Fastio · Oct 20, 2026

    Congrats on the launch! I’m building Fileaify in a neighboring space. Our focus is the handoff between understanding a project and being authorized to act on it: structured project knowledge, reviewable documentation changes, and approved operations on external services with credentials kept server-side. Different starting points, but a shared challenge: making collaboration survive the next agent conversation. How do human approvals fit into your multi-agent workflow, particularly when one agent’s output becomes the context another agent relies on?

  3. Fileaify

    Commented on Fileaify · Oct 20, 2026

    THANKS

  4. Fileaify

    Commented on Fileaify · Oct 16, 2026

    Working with AI agents still means repeating context 😒, finding past decisions 😑, setting up access 🥱, and keeping documentation current 🫩. I built Fileaify to make that easier 🚀. Give your usual agent one URL. It can discover your project, follow its documentation rules, request controlled access to your environments, and work in a persistent workspace. You control permissions and publication. What excites me is how it all connects: your agent understands the project, acts with your approval, and leaves useful knowledge for the next conversation—even with another agent. Try the live demo: nothing to download or install. It’s your first day at a game studio. The team is away, but its game, roadmap, and known issues are waiting. Bring your agent, choose an improvement, and watch the game evolve. I’m here for questions and feedback. What would make your agent a better collaborator?

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