Launched November 25, 2025
Talo Game Services

Talo Game Services

The open source game backend

FreeAnalyticsAPIOpen Source6,224 impressions#7 of its week

Talo is a collection of tools and APIs designed to make game development easier and to help you make better data-driven decisions. From essentials like player management, stats and leaderboards to advanced APIs for game saves, event tracking and player authentication. Talo's key features include: 👥 Player management: Persist player data across sessions, create segments and handle authentication. ⚡️ Event tracking: Track in-game player actions individually and globally. 🎮 Godot plugin: Easily integrate Talo into your Godot game. 🎮 Unity package: Easily integrate Talo into your Unity game. 🗃️ Data exports: Create CSVs of your Talo data like players, events and feedback. 🕹️ Leaderboards: Highly customisable leaderboards that can sync with Steamworks. 💾 Game saves: A simple and flexible way to load/save game state; game saves also work offline. 📊 Game stats: Track global or per-player stats across your game; game stats also sync with Steamworks. 💬 Game channels: Send real-time messages between players subscribed to specific topics. ⚙️ Live config: Update game settings from the web with zero downtime. 🔧 Steamworks integration: Leverage the Steamworks API for authentication and ownership checks. 🗣️ Game feedback: Collect and manage feedback from your players.

Open-source backend for games offering player management, leaderboards, saves, analytics and real-time features.

for
Indie and studio game developers needing backend services.
pricing
freemium
license
MIT
TaloDev/godot 244 17GDScriptupdated 17 days ago
  • 1.1.01.1.0 - Leaderboard top entriesa month ago
  • 1.0.02 months ago
  • 0.49.14 months ago
works withGodotUnitySteamworksREST API

Key features

8 features of Talo Game Services
  • Player management — Persist player data, handle authentication and segment players.
  • Leaderboards — Customisable leaderboards with pagination and Steamworks sync.
  • Game saves — Online/offline save state with automatic loading.
  • Event tracking & stats — Capture player actions and track global or per-player stats.
  • Live config — Update game settings in real time without redeploying.
  • Multiplayer channels — Websocket-based real-time messaging and shared storage.
  • Steamworks integration — Sync players, stats and leaderboards with Steam and authenticate via Steam ID.
  • Data exports — Export CSVs of players, events, feedback and other data.

Use cases

  • Add persistent leaderboards and sync them with Steamworks.
  • Track in-game events and player stats for analytics.
  • Store and load game saves both online and offline.
  • Push live configuration changes without releasing updates.
  • Create real-time chat or notification channels between players.

Talo Game Services pricing

  • IndieFreeUp to 10K players · All features included
  • Team$24.99/monthUp to 100K players · All features included
  • Studio$79.99/monthUp to 1M players · All features included

Talo Game Services vs alternatives

Talo Game ServicesOvertracking AnalyticsBuildShipFastgenKeel
Best forAll-in-one game backend with open-source optionWeb analyticsGeneral low-code backendsNo-code backend creationApp backend platform
PricingFreemiumSubscriptionFreeSubscriptionSubscription
DevHunt upvotes11111189546
LaunchedNov 2025Jan 2023Jan 2023Jan 2023Mar 2024

Talo Game Services FAQ

Is Talo free to use?+

Yes, the cloud version is free for up to 10,000 players; higher tiers have paid plans.

Do I need to host my own infrastructure?+

No, Talo hosts the backend for you, though you can self-host the open-source code.

Which game engines are supported?+

Talo provides official plugins for Godot and Unity, plus a REST API for other engines.

Can I export my game data?+

Yes, you can request CSV exports of any data stored in Talo.

Does Talo work with Steamworks?+

Yes, it offers native Steamworks integration for authentication, stats and leaderboards.

How does Talo handle network interruptions?+

The Continuity feature keeps data in sync even if the network drops.

Summarized by DevHunt from trytalo.com · Sep 30, 2026. Details may change; check the official site.